Video Game Design

I was apart of a team that collaborated for one full quarter (11 weeks) and successfully made our very own video game. This was for a Computer Science course at Cal Poly called Interactive Entertainment. I was in charge of art directing, as well as some assistance with the code.We used a the program Greenfoot, which uses a point and drag java-based system. I created the bulk of the artwork, and delegated jobs when necessary.

Tools


Opening screen for Vanquish video game
Creating backgrounds for different levels
Cut scene in video game for storyline
Art process
First boss in Vanquish